There are three ways to set/assign the currently Active Spatial.
There are several ways to tell which is the currently Active Spatial.
A couple details about RMB Active Spatial selection. If the item below was already active, the click will cycle through the qualifying ancestor Nodes. Note that this targeting is by bounding volume, which is very imprecise, and in many cases makes it impossible to select an item which is behind another item. I intend to switch this to more precise triangle-specific targeting.
You can use the provided Direcionals arrows to play with this feature. To use it, use either Instantiation pulldown and key in:
com.admc.admc.Directionals("A name")
SpatialTransformers and
AnimationControllers.*terrain*.xml will
load it as a XMLDecoder file defining a
TerrainMap with or without a
TerrainTexturizer.
See the PTS Home Page for
details about terrain definition XML files.modeler-reset.jnlp launcher,
which just invokes Modeler with the -r switch.